﻿/*************************************************************************
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using log4net;
using System.IO;
using System.Threading;

namespace CatchUpTv.Utilities
{
    public class StreamLogger
    {
        /// <summary>
        /// The logger for this instance.
        /// </summary>
        ILog _log;

        /// <summary>
        /// The stream to read from.
        /// </summary>
        StreamReader _stream;

        public StreamLogger(StreamReader stream, ILog log)
        {
            _stream = stream;
            _log = log;

            Thread t = new Thread(LogStreamData);
            t.IsBackground = true;
            t.Name = "Stream Logger";
            t.Start();
        }

        private void LogStreamData()
        {
            string line = _stream.ReadLine();

            while (line != null)
            {
                _log.Info(line);

                line = _stream.ReadLine();
            }
        }
    }
}
